SteamWorld Heist developer Image & Form Games have returned from their showings at PAX East and GDC and are quite pleased with their game's reception, if their latest blog update is any indication. Unfortunately, fans will need to take the good news with a dash of patience, as the title will not be hitting the Wii U or 3DS eShops within its original Spring 2015 release date.
According to Image & Form Community Manager Julius Guldbog, Heist has not been ready for projected February and March releases, and now has a straight up "2015" release date. The game is now not expected before fall, but Guldbog says the extra time will show in the final product:
If you’re disappointed I do feel with you. But even worse would be you purchasing an incomplete game, right? We’d never let you experience that. And like I said above: With the extra time we will make SteamWorld Heist the best turn-based, skill-based strategy game with steampunk robots. In space.
So as not to walk away empty-metal-handed, Image & Form has released a new batch of screenshots from the demo that was available at the conventions, You can find the shots in the gallery below. They do a bit to show off that, although the title is turn-based, players will be aiming and firing their weapons in real-time, with bullets able to ricochet off walls in many (if not all) cases.
Are you in on SteamWorld Heist when it arrives? Let us know what you think!
[source imageform.se]
Comments 18
I'm willing to wait a little longer if it means it'll be as well-polished as Dig was. Turn-based strategy isn't really my thing anyway.
Noooooooooo!!
Use your time wisely.
Really excited for this game. I love that I&F is making a new game, in every sense, but is still in the same universe in Dig.
I can definitely wait though; still have to play TONS more hours of MH4U and other stuff.
still sad that it is not a direct sequel to steamworld dig (gameplay wise)
I really hope all those screenshots are the same level. The background seems pretty boring, especially if I am going to have to look at that throughout the whole game.
@DefHalan The screenshots are from the PAX/GDC demo, which was one level.
@TimLatshaw
I guess that is what I get for skipping the text and just looking at the pretty pictures... it is history class all over again lol jk
Boo! I wanted it right now!
You already reported this delay a week ago. The 3DS version was listed for August back then.
https://www.nintendolife.com/news/2015/03/nintendo_announces_fresh_release_details_on_a_host_of_exciting_eshop_games
By creating the masterpiece that was Steamworld Dig, they have earned my trust and patience. i'll just sit back and wait for another great game from these folks.
I don't understand why people get so upset about delays. I'd rather have a complete, working product than something that's pushed out because we demanded it. Sure, it sucks... but would people really rather have something broken?
I didn't expect it so soon, anyway. The Steam Powered Giraffe collaboration was only announced in November. At that time the soundtrack was only just beginning to be produced by SPG, while the band is still touring and working on their 4th album release this year. A half year wouldn't have been enough time for the whole soundtrack.
I&F most likely knew they wouldn't be making their Spring 15 window or they wouldn't have brought in SPG so late in the development cycle. Also we would've seen way more screenshots and heard a lot more about gameplay by now if it had been on schedule for Spring.
So yeah, not surprised. Can't wait till it comes out, but I'm sure the extended wait will yield a crapton of features that we wouldn't have gotten if it came out in Spring.
Now this one looks very interesting. Even if Code Name: S.T.E.A.M. ends up disappointing there's something strategy i'm very much looking forward to.
" A delayed game is eventually good, but a rushed game is forever bad. "
Let's hope the proviso above proves true in this case. I'm certainly looking forward to the game.
@Captain_Gonru
Your post comes off as entitled. They shouldn't be expected to "make it up to you" because they wanted to delay the game to ensure its quality. Come on, man.
If a developer needs to delay to ensure quality (and more importantly, they can afford to) then that's okay with me - I love quality!
I hope it doesn't keep getting delayed and just disappear forever like Treasurenauts did .
Is it game got online multiplayer mode?
I hope so.
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