Latest Interviews
June2016
Interview Playtonic On Yooka-Laylee Progress And Its New 2017 Release Window
Going behind the scenes on the exciting platformer
Yooka-Laylee is aiming to bring back the long-forgotten 3D platforming/collectathon genre that helped make developers such as Rare juggernauts of the industry, and is also one of the last shining beacons of hope for long-suffering Wii U owners. We were lucky enough to have a first-hand look at the...
We catch up with the developer and also ex-SEGA artist, Duncan Gutteridge
Space Probe - an upcoming title produced by Brambletyne - is a retro-inspired casual game about collecting monsters and exploring the universe. Since covering it last week, the project has achieved its core goal on Kickstarter of being funded for iOS and
May2016
Interview Exploring the Ambition Behind 3Souls, the Episodic Wii U eShop Exclusive
Utilising the GamePad and "kishōtenketsu" approach
Though the console is in the midst of a disappointing sales decline, the Wii U is a system that - for those already on board - still has plenty to offer. It's in the download scene where intriguing titles can still be found, and the eShop on the home console continues to attract ambitious new...
"Now that I’m on my own, I have complete freedom"
While Dan Adelman had a rather grand formal job title at Nintendo of America - Head of Digital Content and Development - he was, in the eyes of many, the Indie Champion; he was highly regarded for his efforts to bring quality download games to WiiWare, and then the eShop on 3DS and Wii U. A little...
"Nintendo is showing that they are forward thinking in their approach"
The Humble Friends of Nintendo Bundle, now in its final few days, has demonstrably been a success. Unlike 2015's Humble Nindie Bundle it's been available in multiple territories around the world, with a mix of retail and download-only titles tempting eShop gamers to part with...
News Turns Out The Guy Behind Final Fantasy Loves Fire Emblem Too
Check out this vintage interview with Hironobu Sakaguchi
Fire Emblem may have taken its sweet time finding fame in the west, but it's been a popular franchise in its native Japan since the days of the Famicom. In fact, it's such an influential series that Hironobu Sakaguchi - the creator of Final Fantasy - claims that he had to resist playing it...
April2016
Interview Image & Form Gives Us the Full Lowdown on the SteamWorld Heist: The Outsider DLC
"We make content. Content costs money."
SteamWorld Heist was one of the best eShop games of 2015, on either platform. It made its debut on 3DS, establishing its reputation ahead of the HD version rolling out this year. It already offers a lengthy campaign to show off the skill-based strategy gameplay, but Image & Form is going further with The...
Feature ENKKO's Andy Vargas on Breathing New Life into the N64 Controller
Sticking it to the past
Did you know that it's becoming increasingly difficult to find a Nintendo 64 controller that's in good, working order? While the controller may have ushered in a new era of full-analogue control in video games in 1996, it wasn't without its flaws. Its unusual three-pronged design was enough to put off some people from even...
Interview Solving the Puzzle of PixlCross on Wii U
PixlBit Studios went from Picross addicts to Wii U developers
Nintendo's systems have played host to various unlikely game genres, and Picross can certainly be considered one example. The history of the puzzle genre goes right back to the Game Boy, and on the 3DS eShop we've also had numerous Picross e releases. Let's not forget, either, that My...
March2016
Interview Renegade Kid on Stepping it Up With Mutant Mudds Super Challenge
It was nicknamed Uber Mudds, after all
A number of development studios have become well-known and familiar names to eShop aficionados - Renegade Kid is certainly a studio that most 'Nindie' followers will know from their releases across 3DS and Wii U. Though the company has a previous track record in the DS retail scene, and has also extensively...
Interview Former Retro Studios Man Rhys Lewis on Going Alone With Star Ghost on Wii U
"I reflected on Iwata-san's words" with move from iOS to eShop
When a one-man studio developer states - with as much humility as possible - that they've previously worked at both Rare and Retro Studios, you can't help but be intrigued. These are two of the most storied Western development studios in Nintendo history, with Rare being an integral part...
Interview Eiji Aonuma and Tomomi Sano Shed Light on The Legend of Zelda: Twilight Princess HD
The balance of modernising and showing faith to the original
The Wii U is about to receive its second Legend of Zelda HD remaster. Following the success of The Wind Waker HD, we now have Twilight Princess HD on the way to share the decade-old GameCube / launch Wii title with a new audience. We think that the upcoming release is
February2016
Interview Sadame and Its Quest to Bring Exciting Action and Japanese History Together
"We wanted to give the game a unique look and feel"
When considering the broad range of gaming experiences to be found, a common topic can be Japanese releases full of potential and promise that never get localised. The costs and logistical challenges often require that Japanese and Western companies team up, especially in the case of download...
Interview PopoloCrois Creator Yohsuke Tamori on Return to PopoloCrois: A Story of Seasons Fairytale
"I want people to know that heartwarming RPGs like this still exist"
In a season already brimming with high-profile RPGs on the 3DS, Return to PopoloCrois: A Story of Seasons Fairytale stands out: a crossover between Yohsuke Tamori's PopoloCrois — an enduringly popular fantasy manga series that's served as the basis for several anime adaptations...
Interview RCMADIAX's Michael Aschenbrener Reflects on his Development Experience and Moving Forward
"I've learned to just ignore the negative and embrace the positive"
The legacy of the Wii U will likely be rather complicated and hotly disputed in years to come, yet a notable positive has been its eShop. After the structural limitations of the Wii and DSi stores, and then the hardware restrictions of the 3DS, the current-gen home console's support...
Interview Oddworld Creator Lorne Lanning Discusses New 'n' Tasty on Wii U
"Would you consider an Abe amiibo?" "Why not!"
Oddworld is a series that has all but been neglected on Nintendo systems save for a handful of ports handled by third parties, but now Oddworld: New 'n' Tasty, a complete remake of the original Abe's Oddysee, has made its way onto Wii U. We were lucky enough to chat directly in a frank and friendly...
Interview Learning More About The 'Ultimate Crossover' RPG, Project X Zone 2, From Its Creators
"I believe this is one of the great crossovers in recent years"
The 3DS family of systems, rather like its DS predecessors, has gradually accumulated a highly impressive library of RPG titles, with that library representing varying styles and approaches. A few of these are hitting the market this year, especially in Europe where some 2015 releases...
Feature Learning More About the Nindies Love You Wii U eShop Promotion
Up to ten Nindie games on discount
The most recent European Nintendo Download Update details contained plenty of discounts on the Wii U eShop, but a number of those are actually part of a themed campaign that'll reach all regions. Nindies Love You will feature on the store with its own banner and sections, and is the latest promotional campaign...
Video TT Fusion Explains How It's Handling THAT Scene In LEGO Star Wars: The Force Awakens
If you haven't seen the film, walk away now
The announcement of LEGO Star Wars: The Force Awakens might have been predictable, but that doesn't mean we're not excited about the prospect of playing through the latest block-based adventure - especially as the movie on which it is based remains so fresh in our minds. Game Informer has been chatting to...
January2016
Interview Learning More About FreezeME, a Surprising 3D Platformer for Wii U
"I think FreezeME is a perfect fit for the Wii U"
The coming week is already confirmed to include some highly promising download content, and one that's certainly caught our eye is FreezeME. Heading to North America on 4th February at a launch price of $9.99 - then $13.99 after its first week - it looks a cut above the usual 3D platformers that are...
Ninterview The History of Gaming, In Oil Paint
We have a chat with Randy Gallegos about his gaming art
If you've ever seen our Instagram account you'll know we love a bit of gaming art here at Nintendo Life. The majority of the art we come across is digital, however we recently came across the work of an American artist who does things a little differently. Artist Randy Gallegos has been...
December2015
"I'm kind of a Nintendo geek"
From now until the start of the new year we're going to be republishing some of what we feel are our best features of 2015. Hopefully this will offer the chance for newer readers to catch up on content they might have missed and allow long-time fans to reacquaint themselves with features they enjoyed the first time...
And how to get the perfect PEGI rating
Steamworld Heist may be one of the last games to release in 2015, but it's also one of the best. Riding high on Metacritic it looks set to be the highest-scoring 3DS game of the year, and is throwing a spanner in the works of many overeager publication's "game of the year" lists. We sat down with Brjann...
Feature 505 Games On Bringing Terraria To Nintendo Consoles And Facing Off Against Minecraft
"There's a bit of rivalry between the Minecraft and Terraria communities"
With Terraria on the 3DS, Minecraft on Wii U and Terraria coming to Wii U soon, there's arguably never been a better time to be a Nintendo block-builder. Looking at the first direct capture from the Wii U game alongside some 3DS footage, Dean Scott - Producer on Terraria at...
November2015
Feature Assessing Affordable Space Adventures and Its Ongoing Journey
KnapNok's Anchel Labena talks it over
The Wii U eShop has an expansive and - we'd suggest - fantastic range of download titles, covering a significant number of genres and styles. Many are cross-platform titles, naturally, as Indie developers seek to make a living and grab as wide an audience as possible, though plenty go to the effort to utilise...
Interview Image & Form Discusses SteamWorld Heist and Its Nintendo Direct Cameo
"I think SteamWorld Heist is on par with some first-party games"
SteamWorld Heist doesn't have a firm release date beyond 'December' quite yet, but the Image & Form title had a welcome boost in exposure in the most recent Nintendo Direct broadcasts. In North America it had a prominent role in an eShop segment provided by Bill Trinen, while in...
News 1993 Kirby's Adventure Interview Reveals Cut Content, Alternative Names And Why Kirby Is Pink
"Normally a character like Kirby would have been yellow"
Kirby is now a firmly-established member in Nintendo's vast catalogue of intellectual properties, but back in 1993 he was very much a newcomer looking to prove himself - as this fascinating interview from the period attests. Freshly translated by Shumplations.com, the feature originally...
Feature Finding Top Speed in FAST Racing NEO
"It's been the biggest production for us. We're sure it'll pay off"
FAST Racing NEO, still due this year, is almost certainly among the most highly anticipated Wii U eShop releases of the next two months. In fact, among the hardier and most dedicated band of Wii U devotees it may be one of the most exciting upcoming releases on the system full stop,...
October2015
Translation, triple audio, and true romance
When we got our first hands-on time with Return to PopoloCrois: A Story of Seasons Fairytale at E3 earlier this year, we were very impressed; this quietly charming little JRPG ended up being a highlight of the 3DS' lineup at the show, and we were eager to see more. Thankfully, at a preview event in San Fra
News Meet Our Splatoon EGX Champions - Team War and Quad Squad
Finding out the secret of their success
Regular visitors to Nintendo Life will know that we ran the Splatoon EGX Team Championships last month at EGX 2015 in Birmingham, UK. This was our first event using Splatoon and the first time we've ran a tournament that involved teams rather than single players. Running the tournaments we met loads of cool...
News Fear Not SteamWorld Dig Fans, A Direct Sequel Could Still Happen
"But will we ever see the SteamBots in 3D?"
During our many excursions at EGX this year we found ourselves chatting to Brjann Sigurgeirsson from Image & Form, the developer most notably responsible for SteamWorld Dig and the upcoming SteamWorld Heist. During the interview we learnt that although every SteamWorld game thus far has been of a...
News Minecraft Game Engine Could Be Ported To Wii U Thanks To Minecraft: Story Mode
"Everything that looks like Minecraft is actually built in Minecraft"
Edit: Given the confusion that the original title caused, we've altered it slightly and are currently seeking clarification from Telltale regarding the game engine that Story Mode will run in. Original Story: Minecraft: Story Mode has been confirmed for release on Wii U, and...
Video Shin'en Discusses FAST Racing NEO's F-Zero-Inspired Hero Mode And Multiplayer Options
"We really wanted this to be a full package"
FAST Racing NEO is coming this year, and is likely to scratch that F-Zero itch with its brand of anti-grav racing action. We got chance to sit down with Shin'en's Martin Sauter to talk about the game at this year's EGX, and as well as speaking about the game's development, he revealed that the title is...
September2015
Feature Looking at the Building Blocks of LEGO Dimensions
We catch up with TT Games to learn more
Toys to life is now a well-worn term in gaming, rising to prominence when Skylanders started to take over the world. Employing simple NFC technology that had long been part of the lives of daily commuters with travel cards, for example, it turned figurines into vital video game accessories - making stacks of...
Interview James Hoag on Aiming High With Wii U Platformer Mekazoo
"Our goal is to make the best platformer ever. We want to aim for that."
Earlier this year we reported on the announcement of Mekazoo, a forthcoming title with gameplay that harkens back to the glory days of speed-based platformers. As exemplified by Nintendo's recent Nindie crusade, the Wii U eShop is no stranger to independent games, making it the...
Video Charles Martinet Talks Super Mario Maker And Answers Your Questions
An interview with the voice behind Mario
We were lucky enough to sit down with the one and only Charles Martinet this week and pop some questions to him about how he got to voice Mario, what he loves about the role and why he thinks Super Mario Maker is so special. We also picked out some of the best questions that you guys put forward recently -...
Interview Yosuke Oshino On The Origins And Evolution Of Super Mario Maker
"This being Mario's 30th Anniversary is just a coincidence"
Super Mario Maker is upon us, and delivers something that may have seemed inconceivable in past years. Nintendo is handing over the keys of its most valuable franchise to gamers, providing a quirky and fun tool for creating, sharing and playing 2D Mario levels. It's been critically...
Interview Here's Your Chance To Ask The Voice Of Mario Anything You Wish
What burning questions do you have for Charles Martinet?
Next week Nintendo Life will be meeting up with the one and only Charles Martinet - otherwise known as the voice of Super Mario and many other characters from the Mushroom Kingdom - and we're giving you, our dear readers, the chance to pop a question to one of the most famous vocal talents on...
Interview Saber Rider Team On Making A Decade-Old Dream A Reality Via Kickstarter
"Unless they change their policy, our mecha amiibo has a good chance"
We recently reported on the news that Saber Rider and the Star Sheriffs is now on Kickstarter with a dazzling array of stretch goals following a troubled development history. The game has been in production - in some form or another - for almost
Interview Candlelight Studios and Bold RPG Ambitions With Untold Story
"Untold Story puts its focus on creating an incredible, dynamic story"
It's an exciting time to be a game developer, as modern technology and a more accessible industry allow people of all walks of life to try their hand at pursuing their passion. This is a win for gamers, too, as it allows us the opportunity to try all sorts of new experiences and...
August2015
Interview Engine Software and Orangepixel on Bringing Gunslugs 2's Chaos to 3DS
"There's a lot of room for these "oldschool" arcade games on the eShop"
It can seem like the Wii U eShop gets the most attention in the 'Nindie' stakes, which is certainly the case. Nevertheless, there are still some highly promising downloads on the way to the 3DS, with plenty of life in the portable yet. One such example is Gunslugs 2, originally...
"We're very fortunate that Typoman's concept has been well received so far"
There are a number of promising games on the way to the Wii U eShop, though not many are exclusives. Typoman is an exception, then, and has a promising concept. Included in the Nindies@Home demo range earlier in the summer, we all had a chance to see how platforming and word...
Interview Simogo and Dakko Dakko Explain Why Year Walk is "Coming Home" on Wii U
"The GamePad becomes the link between the player and the game."
The Wii U eShop has been integral to the appeal of the system for long term owners. The influx of 'Nindies' of various kinds has kept the store busy, and has also enabled some exclusives and intriguing PC releases to make their way onto Nintendo hardware. In some cases the GamePad, in...
News M2's Porting of Gunstar Heroes To 3DS Was Almost In Vain
Sega didn't even know M2 was working on Gunstar Heroes
This week sees the western launch of 3D Gunstar Heroes, the latest in Sega's line of 3DS-based 3D Classics. It's one of the most beloved games of the 16-bit era, and also one of the most technically impressive Genesis/Mega Drive titles seen so far. Yosuke Okunari, producer at Sega, and Naoki...
Witness the Mario Kart killer that never was
Given the amount of love and attention we've bestowed Xbox One title Rare Replay recently, you'd be forgiven for thinking that you'd logged onto our sister site Pure Xbox by mistake. Still, Rare will forever be a major part of Nintendo history, and there's a lot of bonus content in this collection which...
Inside information
Nintendo has traditionally been very reluctant to allow its employees to speak to freely with the gaming press, but that stance has apparently been relaxed in recent years according to Treehouse staffer Chris Pranger - and as if to prove his point, he's taken part in a lively podcast where he covers a whole host of...
Interview 13AM Games on Getting Up to Speed With Runbow
"When we go to parties it's always the Wii U out entertaining everyone"
You can always judge how much Nintendo's eShop teams enjoy an upcoming release by the amount of support it receives at the big N's expo booths, social media channels and more. On those criteria Nintendo's staff clearly adore Runbow, as the colourful nine-player Wii U eShop title...
July2015
Video We Tackle Crazy 9-Player Wii U Fun in Chompy Chomp Chomp Party
We ask about the plot too, because why not?
Just recently we held our Nintendo Life Gaming Night in Cambridge (England), in which lots of responsible adults (mostly) gathered to play all sorts of delightful games, both retro and brand new. We had a couple of Nindies at the event, and we've previously shared our video interview for the F-Zero-ish...
"I want to get the tone, the mood, the mystical elements right"
Marked by dreamlike brushstrokes and an uncanny mind for fan service, Orioto's artwork is the type to stick with you after you've seen it. For years, this Paris-based digital artist has created moving portraits of a who's-who in the fictional gaming sphere: Link, Ryu, Sonic, and many...
Video We Get To Grips With F-Zero Inspired New Nintendo 3DS Racer Lifespeed
Or is it more like Star Fox?
We had a blast at the Nintendo Life Gaming Night this weekend, and we're looking forward to sharing the highlights of the evening in a video soon for all those who couldn't make it. We were lucky enough to have two indie developers exhibit at our event, and resident YouTube superstar Alex interviewed both of them so...
Interview Amy Andersson on Conducting the Symphony of the Goddesses
"Audience reaction has been phenomenal"
Earlier this year, we had the opportunity to be part of the audience for the Seattle, WA performance of Symphony of the Goddesses: Master Quest. Since then, the concert has toured across parts of America, Europe, and Canada, now continuing its journey across the United States and back to Europe to finish out...
Interview Senran Kagura Producer Kenichirō Takaki Bares All
“I love games, I love girls, and I love sexy stuff”
The Senran Kagura series famously - and perhaps apocryphally - began life when its creator, Kenichirō Takaki, decided that the Nintendo 3DS' stereoscopic display was destined to display one thing over all else: breasts. Setting to work to fulfill his dream, Takaki-san produced two tales of...
Ninterview Meet The Man Who Makes Hip-Hop Music From Classic Nintendo Hardware
"The controller we have created is like wearing my childhood round my neck"
We recently came across a UK based hip-hop producer and DJ by the name of Imperial, who makes quite a striking impression with a strange musical instrument strapped around his neck, which has parts that might seem very familiar to our readers. This musical instrument is...
"I want to grow Splatoon as an IP"
Splatoon was a bit of a risk for Nintendo - it was a new IP in a genre that the company has little experience in. However, the title has proven to be a sizeable critical and commercial smash hit all over the world, repaying Nintendo's faith in a young and creative development team. We were lucky enough to sit down...
June2015
Interview Warren Spector Discusses Game Choices, Development Leadership and Shigeru Miyamoto
"I'm a Link to the Past guy. It's maybe my favorite game."
If you only began telling Warren Spector's history by the time he joined the game company Origin in 1989, you will have glossed over a career that already included professional film critiques, his time producing tabletop games for the ubiquitous Steve Jackson Games, and a thesis about Warner...
Interview Knitting Together the Pattern of Yoshi's Woolly World and Cuddly amiibo
"We still have lots more ideas to explore"
Yoshi's Woolly World is out now in Europe - it heads to North America on 16th October - and is the latest major retail arrival on the Wii U. First teased back in 2013, its visual style and design brings a natural evolution to the yarn aesthetic seen in the excellent Kirby's Epic Yarn on Wii. Utilising the...
Interview Image & Form Discusses SteamWorld Heist And Why It'll Be on 3DS First
"I'm proud to say it's a matter of loyalty"
Image & Form is an established, experience game development studio and publisher, yet it was SteamWorld Dig on the 3DS that gave the company a notable break and turnaround in fortunes. After causing a stir on 3DS it was eventually ported to Wii U and most platforms, so the announcement of follow-up -...
The two rivals talk Sonic, Mario and much more besides
Cast your mind back to the console war of the early '90s and one thing springs to mind - Sega vs Nintendo. The titanic struggle between these two Japanese giants dominated the video game industry for the best part of a decade, with the incumbent Nintendo - along with world-famous mascot Mario -...
Interview Splatoon Producer Hisashi Nogami on Claiming New Territory for Wii U
Aimed to create "an entirely new form of gameplay"
Though the claims that Nintendo simply doesn't tackle new ideas aren't entirely fair, there's little denying that Splatoon has been a breath of fresh air on Wii U. As a new IP that utilises a genre so rarely entertained by Nintendo - a third-person shooter - it appears to have succeeded in grabbing...
News Splatoon Producer Inks Out Reasons For Lack Of Voice Chat And Staggered Content Roll-Out
"We really do understand the fun that can be had with this"
Nintendo caused quite a bit of heated discussion when it confirmed that online shooter Splatoon would lack voice chat. The ability to communicate with fellow players is a staple of other online shooters, but Nintendo decided against including it in this ink-covered offering. Critics...
"We put the power into the hands of the consumer"
The Humble Nindie Bundle is the first of its kind, bringing the pay what you want model applied so effectively to other games and media into the console market. It was a surprising coup for the Nintendo eShop when announced, and has raised over half a million dollars in its first week - there are...
May2015
Interview Nintendo of America's Damon Baker on the Brave New World of Humble Nindie Bundle
"It increases the exposure for all these great developers and games"
This week brought a major landmark for both Nintendo and Humble Bundle with the aptly named Humble Nindie Bundle. It's the first time that console downloads have featured in the pay-what-you-want platform, allowing gamers in the Americas to pick up eight separate games (some...
News Mega Ran Prepares for UK Tour After a Crazy Year
"I'm determined to make time to do some touristy stuff"
North American hip-hop artist Random AKA Mega Ran is well known on the music scene thanks to his cutting edge retro-styled beats. Since the creation of his alter-ego Mega Ran, this former teacher has become one of the premier artists in hip-hop's nerdcore genre, released multiple albums,...
Interview GungHo's Daisuke Yamamoto Talks Puzzle & Dragons: Super Mario Bros. Edition
"Imagine being able to make a game with such a world-renowned designer"
Nintendo recently launched Puzzle & Dragons: Super Mario Bros. Edition and Puzzle & Dragons Z on the Nintendo 3DS, a double-pack which not only contains one of the most popular puzzle RPGs of recent memory but also showcases a unique Nintendo take on the formula,...
Champ is joining Empire Arcadia following team's world record success
At this year's E3, Nintendo will be resurrecting a special event which first took place 25 years ago. The 1990 Nintendo World Championships captured the hearts and minds of an entire generation of players and have since passed into video gaming folklore, arguably laying down the...
Exclusive Behind The Scenes On Playtonic's Yooka-Laylee
Meeting with a Rare breed of developers
They say that the apple never falls far from the tree, and that's certainly true of UK startup Playtonic Games. Based on an industrial estate in the middle of the rolling English countryside, this team of former Rare developers is but a stone's throw away from the historic town of Ashby-de-la-Zouch, where Rare...
April2015
Interview Bringing Together the 3DS and Game Boy in BOXBOY!
Thinking outside of the box
HAL Laborary Inc has been busy of late, bringing Kirby into the HD era with Kirby and the Rainbow Curse but also, on a much smaller scale, developing BOXBOY! for the 3DS eShop. With a Game Boy style and retro approach to puzzle solving it's charmed plenty of portable gamers, and also showed that the house of Kirby is more...
Interview AVGN Adventures Developer on Influences, Spinning 'Bad' to Good and Miiverse Screenshots
"I'm surprised Miiverse pages don't have an age gate"
It's becoming a trend for YouTube and web celebrities to release their own games, though in a number of cases these games come to smart devices. That was never likely to be the sole focus with Angry Video Gamer Nerd Adventures, however, as it celebrates the expletive-riddled retro 'reviewer' with...
"Shovel Knight, Meat Boy, and CommanderVideo would hold their own"
Choice Provisions remains one of the most admirably eclectic yet successful developers currently plying their trade in the download scene. After coming to prominence with the BIT.TRIP series on WiiWare and other platforms, the studio changed its name from Gaijin Games and has begun...
Community Interview Affordable Space Adventures - The Developers Answer Your Questions
"All types of game making are risky"
Affordable Space Adventures arrives in the eShop today in both North America and Europe, a Wii U exclusive that makes impressive use of the GamePad and suits either solo play or co-op for three players. It's a unique arrival in various ways, and we were full of praise for it in our Affordable Space Adventures...
March2015
Interview Aaron Hamel on Bringing the Mother Original Arranged Soundtrack to the West
We talk about the soundtrack’s history, future projects, and much more
We recently reported on the Kickstarter campaign that has been launched with the goal of giving the Mother Original Arranged Soundtrack a western release. In just four short days the campaign smashed its funding goal and is now well on
Interview Nintendo and Nd Cube on Bowser, amiibo and the Pure Luck of the Dice in Mario Party 10
Part of the goal are "actions that are overflowing with energy"
Mario Party 10, as the name makes very clear, is just the latest in one of Nintendo's most substantial franchises. Especially frequent on the GameCube, it's evidently achieved a good degree of success and remains a mainstay on Nintendo hardware, with the home console entries being...
"We hope the players will be satisfied with the outcome"
Xenoblade Chronicles 3D is just around the corner, and has caused a significant stir in the community being the first exclusive title to come to the New Nintendo 3DS. Elusive in its original Wii format, this release will give many the chance to play what was arguably the biggest game on the...
Interview Dan Marshall on The Swindle, Cancellation and Its Rebirth
"Here we are thirteen months later and it's expanded"
The Swindle is planned for the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first impressions. When...
News Satoru Iwata And DeNA CEO Isao Moriyasu Discuss Nintendo's Mobile Future
"DeNA attacked Nintendo with a passion, so we were impressed by them"
Following the flurry of Nintendo news from two days ago, a Q&A featuring Nintendo's CEO Satoru Iwata and DeNA's CEO Isao Moriyasu was posted on Nintendo's corporate website, largely discussing the role DeNA and Nintendo will each play when producing mobile games with one...